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Update je oude games met verbeterde graphics
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By Maurice on April 16 2009 popularity:
Geef oude PC spellen een nieuwe kans met verbeterde graphics, reflectie, HDR en bloom effecten met 'ENBSeries'.
Quote: ENBSeries:
Why is that for? There are many wonderful and interesting games, which we can play multiple times again and again even if they too old for modern graphic standarts. Frequently, new games are nothing more than good looking image, ignoring technological progress also not a reaso. Solution is simple, just make better graphics for lovely games. Most of the game mods changes games style and feeling, also not all the games allows modding. I think that the best way to implement effects of next-gen games from consoles, don't You think they looks different? Unfortunately, that's not enough, the game itself is limited by design and effects and can't be photorealistic (with exceptions of course), so some modded by ENBSeries games looks ugly, another - perfect.

What the mod capable of? The main reason for this project is to simulate global illumination (occlusion, indirect lightning as parts of it) for more realistic looks of objects in games. Many games from next-gen consoles already use these effects, on personal computers one of the most famous game Crysis from Crytek also use ambient occlusion. How to see this algorithm in action? Look for nearest objects to each other, shadowing and color transfering appears beetwen them. There are several more changes by ENBSeries, game specific, f.e. GTA San Andreas version include reflection for vehicles and bloom with time adaptation.


Spellen die ondersteund worden:
Burnout Paradise
Collapse
Crysis
Deus Ex
Driver Parallel Lines
FlatOut2
GTA San Andreas
GTA ViceCity
GTA3
Guilty Gear
Half Life 2
Mafia
NBA Live 08
Painkiller
Resident Evil 4
Richard Burns Rally
Silent Hill Homecoming
Stalker
TES Oblivion

Maar het zou ook moeten kunnen werken met andere spellen die DirectX 9 ondersteunen. Zie http://boris-vorontsov.narod.ru
Copyright © 1999-2010 by Maurice de Bijl. This article was published on 2009-04-16 in gaming  news

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